| Rune Effects | Maintain the rolled value additional bound summon. | - Minimum rarity
- Common
- Type
- Support
- Socket limit
- 2 per character; shared bound capacity group
- Roll ranges
- Common 1, Magic 1, Rare 1, Epic 1, Unique 1
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| Rune Effects | Projectile abilities have a the rolled value percent chance to launch one additional projectile. | - Minimum rarity
- Common
- Type
- Support
- Roll ranges
- Common 8–12, Magic 13–17, Rare 18–22, Epic 23–27, Unique 28–32
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Airsweetairsweet | Materials | A fragrant vine that improves stale-room scent and indicates healthy filtration balance. | - Aurel value
- 7
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Where to find AirsweetCinderwake Caldera · Cradle DriftCargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1421. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 600. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Anvilwood Loganvilwood_log | Materials | A short, dense log cut from a squat mineralized geothermal tree, with tight grain that remains sound beneath crushing weight. | - Aurel value
- 6
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Where to find Anvilwood LogCinderwake Caldera · Korr Deepforge MoonsCargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the other-material pool, this material has weight 100 of 410. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the other-material pool, this material has weight 100 of 200. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 2–5. Base chance: 100%.
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| Pets | A repaired caretaker companion whose utility hands keep loose supplies neatly gathered. | - Rarity
- Epic
- Party bonus
- Party maximum Stamina
- Bonus per effective level
- 0.125%
- Names
- 32 possible names
More details (1)- Modifiers
- 3 randomly rolled modifiers
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Arkclotharkcloth | Materials | Sealed technical fabric woven for habitation garments, filters, padding, and emergency repairs. | - Aurel value
- 8
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Where to find ArkclothCinderwake Caldera · Cradle Drift · WorkshopOne material is selected from the chest's reward pool. Base quantity: 3–7. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–3. Chance per kill: 27.473%. Higher item tiers and material-yield bonuses can increase the quantity. One material is selected from the chest's reward pool. Base quantity: 3–7. Base drop: 1–3. Chance per kill: 53.846%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–3. Chance per kill: 27.473%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Dismantle equipmentDismantling · Workshop Dismantle ordinary equipment made with this material. The recovered amount depends on its recipe, tier, and dismantling bonuses. Unique and Legendary equipment cannot be dismantled. Eligible equipment (34)
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Arrival-Ribbon Cordarrival_ribbon_cord | Materials | Braided blue routing cord once prepared for luggage, home assignments, public tools, and welcome-day fittings. | - Aurel value
- 9
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Where to find Arrival-Ribbon CordAsterhome: The Unreceived World · Gutterbloom Underways · WorkshopBase drop: 3–6. Chance per kill: 50%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–3. Chance per kill: 46.154%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–3. Chance per kill: 46.154%. Higher item tiers and material-yield bonuses can increase the quantity. Dismantle equipmentDismantling · Workshop Dismantle ordinary equipment made with this material. The recovered amount depends on its recipe, tier, and dismantling bonuses. Unique and Legendary equipment cannot be dismantled. Eligible equipment (14)
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Ascendant Pinnacle Keyascendant_pinnacle_key | Materials | A guardian-wrought key that opens a repeat passage to any Ascendant Pinnacle arena. | - Used for
- Ascendant Pinnacles
- Minimum main-character level
- 150
- Guardian drop chance
- 30% after key replacements
- Level milestone
- 4 through Mail at level 150, once
More details (2)- Repeat attempt
- One key from Shared Inventory or Town Stash
- Protection
- Cannot be sold, discarded, or destroyed
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Where to find Ascendant Pinnacle KeyAsterhome: The Unreceived World · Cinderwake Caldera · Cradle Drift · Glassmoon Memorial Reach · Greenveil Frontier · Gutterbloom Underways · Korr Deepforge Moons · Mail · Mirrortide Expanse · Moonfen Salvage Reach · Nhal-Serat Mirror Belt · The Sable Writ Isles · Vaelari Tide Courts30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. Level 150 milestoneLevel milestone · Mail The one-time milestone mail awards 4 keys. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll. 30% chance for 1 key from the Guardian reward roll.
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Ash Balmash_balm | Materials | A grey succulent paste plant used to soothe heat cracks and pressure bruises. | - Aurel value
- 9
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Where to find Ash BalmCinderwake Caldera · Korr Deepforge MoonsCargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1421. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 600. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Ash Balm Cooling Draftash_balm_cooling_draft | Provisions | Ash Balm and a small measure of Cinder Lichen produce a mineral-tasting drink served after hot pressure work. | - Kind
- Drink
- Equipped weight per serving
- 0.075 lbs
- Effects
- Living Pulse: 0.4 for 1200s
- Hunger restored
- 0
More details (3)- Thirst restored
- 425
- Stack limit
- 10
- Aurel value
- 34
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Ashhorn Porkashhorn_pork | Materials | Strong, well-marbled pork from a volcanic-island boar known for breaking careless pursuit lines. | - Aurel value
- 12
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Where to find Ashhorn PorkGutterbloom Underways · The Sable Writ IslesCargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1421. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 600. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Ashhorn Rainpotashhorn_rainpot | Provisions | Ashhorn pork, Ghostleaf, and pepper simmer beneath a covered pot while island rain hammers the roof. | - Kind
- Food
- Equipped weight per serving
- 0.075 lbs
- Effects
- Living Pulse: 0.5 for 1200s
- Hunger restored
- 500
More details (3)- Thirst restored
- 150
- Stack limit
- 10
- Aurel value
- 60
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Asterhome Guardian Draughtasterhome_guardian_draught | Consumables | Guardian Bloom, Wakeleaf, and Firstmeal Root produce a restorative draught that restores sixty health plus six percent of maximum health. | - Aurel value
- 64
- Equipped weight per dose
- 0.02 lbs
- Effects
- Health: 60 + 6% of maximum
- Belt stack limit
- 99
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Basalt Fiberbasalt_fiber | Materials | Heat-tolerant black fiber drawn from mineral stock for workwear, bindings, and flexible armor. | - Aurel value
- 8
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Where to find Basalt FiberCinderwake Caldera · Korr Deepforge Moons · WorkshopOne material is selected from the chest's reward pool. Base quantity: 4–8. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. One material is selected from the chest's reward pool. Base quantity: 4–8. Base drop: 1–3. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 23.077%. Higher item tiers and material-yield bonuses can increase the quantity. Dismantle equipmentDismantling · Workshop Dismantle ordinary equipment made with this material. The recovered amount depends on its recipe, tier, and dismantling bonuses. Unique and Legendary equipment cannot be dismantled. Eligible equipment (34)
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Basalt Ram Guild Steakbasalt_ram_guild_steak | Provisions | A dense ram cut is seared with Cinder Lichen and salt into the compact meal of a Deepforge work shift. | - Kind
- Food
- Equipped weight per serving
- 0.075 lbs
- Effects
- Armor: 4 for 900s
- Hunger restored
- 450
More details (3)- Thirst restored
- 0
- Stack limit
- 10
- Aurel value
- 42
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Basalt Ram Meatbasalt_ram_meat | Materials | Dense red meat from a low, broad ram whose body is adapted to the Deepforge moons' crushing gravity. | - Aurel value
- 9
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Where to find Basalt Ram MeatCinderwake Caldera · Korr Deepforge MoonsCargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1421. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 600. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Bell Sagebell_sage | Materials | A pressure-grown herb whose hollow leaves chime faintly when their internal moisture is balanced. | - Aurel value
- 5
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Where to find Bell SageGlassmoon Memorial Reach · Moonfen Salvage ReachBase yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 600. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Base yield: 1–2. Base chance: 20%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1706. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Bell-and-Briar Stewbell_and_briar_stew | Provisions | Greenveil venison, Bluecap, and Glassmoon Bell Sage meet in a broth traded between survey and memorial crews. | - Kind
- Food
- Equipped weight per serving
- 0.075 lbs
- Effects
- Armor: 4 for 1200s
- Hunger restored
- 480
More details (3)- Thirst restored
- 150
- Stack limit
- 10
- Aurel value
- 30
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Bell, Writ, and Welcome Supperbell_writ_welcome_supper | Provisions | Duststep hare, Ashhorn pork, Candlewort, Red Seal Blossom, and Firstmeal Root form a table where memorial, warrant, and inheritance can be discussed without owning the guest. | - Kind
- Food
- Equipped weight per serving
- 0.125 lbs
- Effects
- Accuracy: 6 for 2100s; Living Pulse: 0.7 for 2100s
- Hunger restored
- 600
More details (3)- Thirst restored
- 125
- Stack limit
- 5
- Aurel value
- 180
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Bellglass Fragmentbellglass_fragment | Materials | A smoke-dark shard cut from fused Glassmoon memorial glass. | - Aurel value
- 4
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Where to find Bellglass FragmentGlassmoon Memorial Reach · Moonfen Salvage Reach · WorkshopOne material is selected from the chest's reward pool. Base quantity: 3–6. Base drop: 1–2. Chance per kill: 38.674%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–3. Chance per kill: 53.846%. Higher item tiers and material-yield bonuses can increase the quantity. Base drop: 1–2. Chance per kill: 70%. Higher item tiers and material-yield bonuses can increase the quantity. One material is selected from the chest's reward pool. Base quantity: 3–6. Dismantle equipmentDismantling · Workshop Dismantle ordinary equipment made with this material. The recovered amount depends on its recipe, tier, and dismantling bonuses. Unique and Legendary equipment cannot be dismantled. Eligible equipment (23)
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| Unique Equipment | Converts compatible spell damage to Dark. Weapon Nocturne Lens Cold conversion wins over this caster-ring Dark conversion when both are equipped; Rune full conversion is the final override. The signature-level Dark potency bonus remains school-local and applies only to final Dark damage. Normal weapon attacks are outside this spell conversion; damage is converted once. | - Base
- Copper Ring
- Implicit
- Max Mana Percent
- Signature
- Blank Census
- Signature level
- 3 × (signature tier − 1) + quality roll (1–3)
More details (1)- Upgrading
- Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
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Bloomscale Carpgutterbloom_bloomscale_carp | Materials | A catch from Gutterbloom's settling reservoirs, used in high-end cooking. | - Aurel value
- 27
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Where to find Bloomscale CarpGutterbloom UnderwaysBase yield: 1. Base chance: 8%. Base yield: 1. Base chance: 2%. Base yield: 1. Base chance: 1%. Base yield: 1. Base chance: 3%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 8 of 1421. Each successful roll gives 1 unit before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Bloomscale Plattergutterbloom_carp_platter | Provisions | Bloomscale Carp is prepared as a long-shift platter for recovery and protection against poison and dark magic. | - Kind
- Food
- Equipped weight per serving
- 0.125 lbs
- Effects
- Living Pulse: 0.9 for 2700s; Poison Resistance: 7 for 2700s; Dark Resistance: 5 for 2700s
- Hunger restored
- 625
More details (3)- Thirst restored
- 175
- Stack limit
- 5
- Aurel value
- 240
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Bluecapbluecap | Materials | A cool mushroom that gathers ambient magical residue. | - Aurel value
- 3
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Where to find BluecapGreenveil Frontier · Moonfen Salvage ReachBase yield: 2–4. Base chance: 100%. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 885. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively. Cargo selects cooking and alchemy ingredients on 90% of rolls and other local materials on 10%. Within the ingredient pool, this material has weight 100 of 1706. Each successful roll gives 2–4 units before expedition reward bonuses. Small, Medium, and Large crates make 4–6, 8–12, and 14–20 rolls respectively.
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Bluecap Draughtbluecap_draught | Consumables | A cool blue draught restores mana immediately. | - Aurel value
- 8
- Equipped weight per dose
- 0.01 lbs
- Effects
- Mana: 24
- Belt stack limit
- 99
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Bluecap-Keeneye Presscakebluecap_keeneye_presscake | Provisions | Chopped Bluecap and clear Keeneye berries are pressed into a compact savory cake that keeps its shape in wet weather. | - Kind
- Food
- Equipped weight per serving
- 0.05 lbs
- Effects
- Accuracy: 3 for 900s
- Hunger restored
- 220
More details (3)- Thirst restored
- 0
- Stack limit
- 10
- Aurel value
- 11
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| Ability Books | Teaches Backstab. | - Minimum level
- 15
- Weight
- 0.5 lbs
- Base Aurel value
- 92
- Book type
- Ability Book
More details (1)- Teaches
- Backstab
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| Ability Books | Teaches Chain Lightning. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Chain Lightning
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| Ability Books | Teaches Cinder Brand. | - Minimum level
- 8
- Weight
- 0.5 lbs
- Base Aurel value
- 74
- Book type
- Ability Book
More details (1)- Teaches
- Cinder Brand
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| Ability Books | Teaches Conjure Fire Elemental. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Fire Elemental
|
| Ability Books | Teaches Conjure Frost Elemental. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Frost Elemental
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| Ability Books | Teaches Conjure Gravewalker. | - Acquisition
- 25% independent drop from Morrowgrin, the Harvest Keeper, in newly opened ordinary or Grand Expeditions. These encounters and rewards are permanent, not limited to Halloween.
- Source restriction
- Not in ordinary skill-book drops or merchant stock.
- Summon
- A durable Gravewalker fights beside its caster, using Physical claws and a Poison bite. It uses normal bound-summon capacity and does not require a corpse.
- Scribing
- Can be copied after the Scribe genuinely masters the ability.
More details (5)- Ability Weaving
- Conjure Gravewalker cannot be woven.
- Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Gravewalker
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| Ability Books | Teaches Conjure Lightning Elemental. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Lightning Elemental
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| Ability Books | Teaches Conjure Monster. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Monster
|
| Ability Books | Teaches Conjure Skeleton Archers. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Skeleton Archers
|
| Ability Books | Teaches Conjure Skeletons. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Conjure Skeletons
|
| Ability Books | Teaches Covering Fire. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Covering Fire
|
| Ability Books | Teaches Dawn Ray. | - Minimum level
- 30
- Weight
- 0.5 lbs
- Base Aurel value
- 90
- Book type
- Ability Book
More details (1)- Teaches
- Dawn Ray
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| Ability Books | Teaches Dawn Sanctuary. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Dawn Sanctuary
|
| Ability Books | Teaches Double Tap. | - Minimum level
- 8
- Weight
- 0.5 lbs
- Base Aurel value
- 85
- Book type
- Ability Book
More details (1)- Teaches
- Double Tap
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| Ability Books | Teaches Dragoon Jump. | - Minimum level
- 15
- Weight
- 0.5 lbs
- Base Aurel value
- 92
- Book type
- Ability Book
More details (1)- Teaches
- Dragoon Jump
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| Ability Books | Teaches Draw the Line. | - Minimum level
- 1
- Weight
- 0.5 lbs
- Base Aurel value
- 65
- Book type
- Ability Book
More details (1)- Teaches
- Draw the Line
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| Ability Books | Teaches Eclipse Well. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Eclipse Well
|
| Ability Books | Teaches Elemental Fracture. | - Minimum level
- 30
- Weight
- 0.5 lbs
- Base Aurel value
- 100
- Book type
- Ability Book
More details (1)- Teaches
- Elemental Fracture
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| Ability Books | Teaches Ember Bolt. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Ember Bolt
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| Ability Books | Teaches Ember Nova. | - Minimum level
- 20
- Weight
- 0.5 lbs
- Base Aurel value
- 70
- Book type
- Ability Book
More details (1)- Teaches
- Ember Nova
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| Ability Books | Teaches Frost Lance. | - Minimum level
- 10
- Weight
- 0.5 lbs
- Base Aurel value
- 65
- Book type
- Ability Book
More details (1)- Teaches
- Frost Lance
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| Ability Books | Teaches Frost Ring. | - Minimum level
- 12
- Weight
- 0.5 lbs
- Base Aurel value
- 84
- Book type
- Ability Book
More details (1)- Teaches
- Frost Ring
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| Ability Books | Teaches Furnace Wave. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Furnace Wave
|
| Ability Books | Teaches Glacial Fan. | - Weight
- 0.5 lbs
- Base Aurel value
- 55
- Book type
- Ability Book
- Teaches
- Glacial Fan
|