7 families · 17 effects

Runes

Rune Board rules, rune families, effects, rarity requirements, drop rates, and crafting costs.

Rune Board

Rules

Unlock level
50
Positions
16 per character
Minimum enemy level
50
Ordinary enemy drop chance
3%
Active boss drop chance
30%
Workshop
High Anchorage

Each rune rolls one primary effect from its family and one eligible secondary effect. Runes use the shared inventory. Dismantling a rune teaches the recipe for the same family and rarity and returns half of its crafting cost as Rune Dust.

Rarity requirements

Crafting and dismantling

RarityMinimum levelRune Dust costDismantle yield
Common50105
Magic602412
Rare705527
Epic8512060
Unique100280140
30 rune types

Rune families and rarities

RuneMinimum levelPrimary effect poolRune Dust
Common Flight RuneFlight runes alter physical and magical projectiles.50Forked Flight10
Magic Flight RuneFlight runes alter physical and magical projectiles.60Forked Flight, Piercing Flight24
Rare Flight RuneFlight runes alter physical and magical projectiles.70Forked Flight, Piercing Flight, Returning Flight55
Epic Flight RuneFlight runes alter physical and magical projectiles.85Forked Flight, Piercing Flight, Returning Flight120
Unique Flight RuneFlight runes alter physical and magical projectiles.100Forked Flight, Piercing Flight, Returning Flight280
Common Reach RuneReach runes widen circles, arcs, and other areas.50Widened Measure10
Magic Reach RuneReach runes widen circles, arcs, and other areas.60Widened Measure24
Rare Reach RuneReach runes widen circles, arcs, and other areas.70Widened Measure55
Epic Reach RuneReach runes widen circles, arcs, and other areas.85Widened Measure120
Unique Reach RuneReach runes widen circles, arcs, and other areas.100Widened Measure280
Magic Ember RuneEmber runes intensify damage and convert physical force into fire.60Ember Conversion, Forceful Verse24
Rare Ember RuneEmber runes intensify damage and convert physical force into fire.70Ember Conversion, Forceful Verse55
Epic Ember RuneEmber runes intensify damage and convert physical force into fire.85Ember Conversion, Forceful Verse120
Unique Ember RuneEmber runes intensify damage and convert physical force into fire.100Ember Conversion, Forceful Verse280
Common Mending RuneMending runes strengthen restorative abilities.50Mender's Verse10
Magic Mending RuneMending runes strengthen restorative abilities.60Mender's Verse24
Rare Mending RuneMending runes strengthen restorative abilities.70Mender's Verse55
Epic Mending RuneMending runes strengthen restorative abilities.85Mender's Verse120
Unique Mending RuneMending runes strengthen restorative abilities.100Mender's Verse280
Common Current RuneCurrent runes reduce the resource burden of abilities.50Measured Cost10
Magic Current RuneCurrent runes reduce the resource burden of abilities.60Measured Cost24
Rare Current RuneCurrent runes reduce the resource burden of abilities.70Measured Cost55
Epic Current RuneCurrent runes reduce the resource burden of abilities.85Measured Cost120
Unique Current RuneCurrent runes reduce the resource burden of abilities.100Measured Cost280
Common Vitality RuneVitality runes reinforce the body and its reserves.50Heartward10
Magic Vitality RuneVitality runes reinforce the body and its reserves.60Heartward24
Rare Vitality RuneVitality runes reinforce the body and its reserves.70Heartward55
Epic Vitality RuneVitality runes reinforce the body and its reserves.85Heartward120
Unique Vitality RuneVitality runes reinforce the body and its reserves.100Heartward280
Unique Chorus RuneChorus runes project an aura around their bearer.100Haste Chorus280
17 registered effects

Rune effects

EffectMinimum rarityUseRoll ranges
Forked FlightProjectile abilities have a the rolled value percent chance to launch one additional projectile.CommonPrimary onlyCommon 8–12, Magic 13–17, Rare 18–22, Epic 23–27, Unique 28–32
Piercing FlightProjectiles pierce the rolled value additional target.MagicPrimary onlyMagic 1, Rare 1, Epic 1, Unique 1
Returning FlightProjectiles chain to the rolled value additional target.RarePrimary onlyRare 1, Epic 1, Unique 1
Widened MeasureAbility radius increases by the rolled value percent.CommonPrimary onlyCommon 6–10, Magic 10–14, Rare 14–18, Epic 18–22, Unique 22–26
Ember ConversionPhysical ability damage converts the rolled value percent of its force into fire.MagicPrimary onlyMagic 19–25, Rare 26–32, Epic 33–39, Unique 40–46
Forceful VerseAbility damage increases by the rolled value percent.CommonPrimary or secondaryCommon 3–5, Magic 5–7, Rare 7–9, Epic 9–11, Unique 11–13
Mender's VerseHealing performed increases by the rolled value percent.CommonPrimary or secondaryCommon 4–7, Magic 7–10, Rare 10–13, Epic 13–16, Unique 16–19
Measured CostAbility resource costs decrease by the rolled value percent.CommonPrimary or secondaryCommon 2–4, Magic 4–6, Rare 6–8, Epic 8–10, Unique 10–12
HeartwardMaximum health increases by the rolled value percent.CommonPrimary or secondaryCommon 5–10, Magic 8–13, Rare 11–16, Epic 14–19, Unique 17–22
Deep CurrentMaximum mana increases by the rolled value percent.CommonPrimary or secondaryCommon 5–10, Magic 8–13, Rare 11–16, Epic 14–19, Unique 17–22
Long BreathMaximum stamina increases by the rolled value percent.CommonPrimary or secondaryCommon 5–10, Magic 8–13, Rare 11–16, Epic 14–19, Unique 17–22
Living PulseHealth regeneration increases by the rolled value percent.CommonPrimary or secondaryCommon 5–9, Magic 9–13, Rare 13–17, Epic 17–21, Unique 21–25
Clear CurrentMana regeneration increases by the rolled value percent.CommonPrimary or secondaryCommon 5–9, Magic 9–13, Rare 13–17, Epic 17–21, Unique 21–25
Tireless PulseStamina regeneration increases by the rolled value percent.CommonPrimary or secondaryCommon 5–9, Magic 9–13, Rare 13–17, Epic 17–21, Unique 21–25
Stone MeasureArmor increases by the rolled value.CommonPrimary or secondaryCommon 1–2, Magic 3–4, Rare 5–6, Epic 7–8, Unique 9–10
Road MeasureMovement speed increases by the rolled value percent.MagicPrimary or secondaryMagic 4–6, Rare 6–8, Epic 8–10, Unique 10–12
Haste ChorusNearby party members gain the rolled value percent attack speed and cast speed.UniquePrimary only · 5.5 radiusUnique 10