Base values
Equipment statistics
- Weight
- 0.9
- Base armor
- 1
- Armor per level
- 0.18
- Base Aurel value
- 9
- Aurel value per level
- 1
- Implicit
- Cooldown Recovery Percent
- Implicit tier-one value
- 0.25
Armor base for the Shoulders slot.
hushweave_mantle| Material | Count |
|---|---|
| Arkcloth | 2 |
| Nursery Ceramic | 1 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
All resistanceall_resistance | Adds a rolled value to every nonphysical resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 40 | 8 × Resonant Shard |
Area ability effectarea_ability_effect_percent | Area abilities gain a rolled value percent additive equipment effect. | 30 | 7 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Battle regenerationbattle_regeneration | Restores a rolled value extra health each second. | 30 | 6 × Resonant Shard |
Dodge Scoredodge_score | Adds a rolled value Dodge Score. | 10 | 4 × Resonant Shard |
Equipment capacityequipment_capacity_percent | Raises equipment capacity by a rolled value percent. | 20 | 5 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Light resistancelight_resistance | Adds a rolled value light resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 4 × Resonant Shard |
Lightning resistancelightning_resistance | Adds a rolled value lightning resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Stamina regenerationstamina_regeneration | Restores a rolled value extra stamina each second. | 10 | 4 × Resonant Shard |