Base values
Equipment statistics
- Weight
- 2
- Base armor
- 2
- Armor per level
- 0.38
- Base Aurel value
- 13
- Aurel value per level
- 2
- Implicit
- Critical Chance Percent
- Implicit tier-one value
- 0.25
Armor base for the Head slot.
shardwalker_cowl| Material | Count |
|---|---|
| Pressure Cloth | 3 |
| Bellglass Fragment | 1 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
Accuracy Scoreaccuracy_score | Adds a rolled value Accuracy Score. | 10 | 4 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Battle regenerationbattle_regeneration | Restores a rolled value extra health each second. | 30 | 6 × Resonant Shard |
Cleanse cooldown recoverycleanse_cooldown_recovery | Cleanse ability cooldowns recover a rolled value percent faster. | 30 | 7 × Resonant Shard |
Cradle voidwardcradle_voidward | Adds a rolled value dark resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Critical chancecritical_chance | Adds a rolled value percent critical chance; chance above 100 percent becomes critical damage. | 10 | 3 × Resonant Shard |
Critical powercritical_power | Critical strikes deal a rolled value percent more damage. | 20 | 4 × Resonant Shard |
Dark resistancedark_resistance | Adds a rolled value dark resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 4 × Resonant Shard |
Dexteritydexterity | Adds a rolled value to Dexterity. | 1 | 1 × Resonant Shard |
Dodge Scoredodge_score | Adds a rolled value Dodge Score. | 10 | 4 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Glassmoon calmglassmoon_calm | Restores a rolled value extra mana each second. | 20 | 6 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Intelligenceintelligence | Adds a rolled value to Intelligence. | 1 | 1 × Resonant Shard |
Light resistancelight_resistance | Adds a rolled value light resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 4 × Resonant Shard |
Lightning resistancelightning_resistance | Adds a rolled value lightning resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Magical damagemagic_damage_percent | Magical damage gains a rolled value percent additive equipment power. | 10 | 5 × Resonant Shard |
Manamax_mana | Adds a rolled value to maximum mana. | 1 | 3 × Resonant Shard |
Mana regeneration ratemana_regeneration_percent | Raises mana regeneration by a rolled value percent. | 20 | 6 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Maximum manamaximum_mana_percent | Raises maximum mana by a rolled value percent. | 20 | 6 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Stamina regenerationstamina_regeneration | Restores a rolled value extra stamina each second. | 10 | 4 × Resonant Shard |
Wisdomwisdom | Adds a rolled value to Wisdom. | 1 | 1 × Resonant Shard |