Base values
Equipment statistics
- Weight
- 0.6
- Base armor
- 1
- Armor per level
- 0.1
- Base Aurel value
- 10
- Aurel value per level
- 1
- Implicit
- Carry Capacity Percent
- Implicit tier-one value
- 0.5
Armor base for the Belt slot.
welcomehand_tool_library_sash| Material | Count |
|---|---|
| Welcomeweave Cloth | 2 |
| Arrival-Ribbon Cord | 1 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
Ailment avoidanceailment_avoidance_percent | Grants a a rolled value percent chance to avoid harmful ailments. | 20 | 6 × Resonant Shard |
Ailment duration reductionailment_duration_reduction_percent | Harmful ailments on this character expire a rolled value percent faster. | 20 | 6 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Battle regenerationbattle_regeneration | Restores a rolled value extra health each second. | 30 | 6 × Resonant Shard |
Chest fortunechest_fortune_percent | Adds a rolled value fortune to locked-chest affix promotion rolls. | 20 | 6 × Resonant Shard |
Constitutionconstitution | Adds a rolled value to Constitution. | 1 | 1 × Resonant Shard |
Deepforge heatwarddeepforge_heatward | Adds a rolled value fire resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Dodge Scoredodge_score | Adds a rolled value Dodge Score. | 10 | 4 × Resonant Shard |
Equipment capacityequipment_capacity_percent | Raises equipment capacity by a rolled value percent. | 20 | 5 × Resonant Shard |
Fire resistancefire_resistance | Adds a rolled value fire resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Greenveil sporewardgreenveil_sporeward | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Harvest speedharvest_speed_percent | Raises harvest speed by a rolled value percent; on a tool, this applies only to that tool's proficiency. | 10 | 4 × Resonant Shard |
Harvest yieldharvest_yield_percent | Raises harvested material yield by a rolled value percent; on a tool, this applies only to that tool's proficiency. | 10 | 5 × Resonant Shard |
Healing receivedhealing_received_percent | Raises healing received by a rolled value percent. | 20 | 7 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Health regenerationhealth_regeneration_percent | Raises health regeneration by a rolled value percent. | 20 | 6 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Lock Scorelock_score | Adds a rolled value Lock Score. | 10 | 4 × Resonant Shard |
Lockpick preservationlockpick_preservation_percent | Successful unlocking has a a rolled value percent chance to preserve its lockpick, subject to the preservation cap. | 20 | 6 × Resonant Shard |
Manamax_mana | Adds a rolled value to maximum mana. | 1 | 3 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Maximum healthmaximum_health_percent | Raises maximum health by a rolled value percent. | 20 | 6 × Resonant Shard |
Maximum staminamaximum_stamina_percent | Raises maximum stamina by a rolled value percent. | 20 | 6 × Resonant Shard |
Move speedmove_speed | Increases movement speed by a rolled value percent. | 1 | 2 × Resonant Shard |
Poison resistancepoison_resistance | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Porter's strapsporter_straps | Raises carry capacity by a rolled value. | 10 | 4 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Staminamax_stamina | Adds a rolled value to maximum stamina. | 1 | 3 × Resonant Shard |
Stamina regenerationstamina_regeneration | Restores a rolled value extra stamina each second. | 10 | 4 × Resonant Shard |
Stamina regeneration ratestamina_regeneration_percent | Raises stamina regeneration by a rolled value percent. | 20 | 6 × Resonant Shard |
Strengthstrength | Adds a rolled value to Strength. | 1 | 1 × Resonant Shard |