Greenveil Frontier
Rain-bright forest roads cross failed survey works and roots old enough to have grown around their machinery.
- Surface
- Greenveil Verge
- Final chamber
- The Matriarch's Root-Hollow
Equipment, crafting recipes, abilities, Mastery Cards, Trait Cards, runes, pets, junk items, enemies, animals, expeditions, Player Town, lore books, and the Lore Archive.
Information reflects game build 0.760. Some registered equipment and recipes may not currently be obtainable.
Weapons, armor, off-hands, accessories, tools, ability books, woven books, proficiency volumes, contracts, lore books, and sets.
757 entries126 discoverable titlesLore BooksCollectible books, drop chances, reading rules, series, and revealed text.
126 entries513 entriesSystemsProficiencies, abilities, Ability Weaving, field notices, status effects, Mastery Cards, Trait Cards, and Rune Board rules.
513 entries4 servicesPlayer TownBarracks, Card Master, Enchanter's Hut, Prep Room. Establishment, recruit upgrades, Gun License, equipment maintenance, and card resets.
4 entries7 families · 17 effectsRunesRune families, effects, board rules, drop rates, crafting costs, and rarity requirements.
47 entries269 entriesItemsMaterials, rune items, rune effects, pets, junk items, consumables, and provisions.
269 entries4 companionsPetsCompanion types, item art, bonuses, drop chances, milestones, leveling, and collection rules.
4 entries824 entriesCraftingEquipment, runes, skill books, Ability Weaving, alchemy, refining, cooking, and affixes.
824 entries80 expedition enemies · 16 huntable · 24 ambientBestiaryEnemies, huntable animals, ambient animals, combat actions, rewards, behavior, and lore.
120 entries9 available fightsPinnaclesEntry rules, tiers, boss mechanics, rewards, and lore.
9 entriesRain-bright forest roads cross failed survey works and roots old enough to have grown around their machinery.
Fused avenues, pressure lamps, and inheritance bells mark a civilization that expected the dead to remain documented.
Cultivated ground, ark wrecks, feral ship ecologies, and competing caretaker routes spread across a world being terraformed for passengers long dead.