Base values
Equipment statistics
- Weight
- 4
- Base armor
- 3
- Armor per level
- 0.66
- Block chance
- 15%
- Base Aurel value
- 18
- Aurel value per level
- 3
- Implicit
- Retaliation Damage
- Implicit tier-one value
- 1
Off-hands base for the Off Hand slot.
anchored_basalt_shield| Material | Count |
|---|---|
| Heat Ceramic | 5 |
| Basalt Fiber | 2 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
All resistanceall_resistance | Adds a rolled value to every nonphysical resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 40 | 8 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Block chanceblock_chance | Raises shield block chance by a rolled value percent; chance above 75 percent becomes extra blocked-damage reduction. | 20 | 5 × Resonant Shard |
Blocked-damage reductionblocked_damage_reduction_percent | Blocked hits deal a rolled value percent less remaining damage, up to the blocked-damage reduction cap. | 30 | 7 × Resonant Shard |
Cold resistancecold_resistance | Adds a rolled value cold resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Constitutionconstitution | Adds a rolled value to Constitution. | 1 | 1 × Resonant Shard |
Cradle voidwardcradle_voidward | Adds a rolled value dark resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Dark resistancedark_resistance | Adds a rolled value dark resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 4 × Resonant Shard |
Deepforge heatwarddeepforge_heatward | Adds a rolled value fire resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Fire resistancefire_resistance | Adds a rolled value fire resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Greenveil sporewardgreenveil_sporeward | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Healing receivedhealing_received_percent | Raises healing received by a rolled value percent. | 20 | 7 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Health regenerationhealth_regeneration_percent | Raises health regeneration by a rolled value percent. | 20 | 6 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Light resistancelight_resistance | Adds a rolled value light resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 4 × Resonant Shard |
Lightning resistancelightning_resistance | Adds a rolled value lightning resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Maximum healthmaximum_health_percent | Raises maximum health by a rolled value percent. | 20 | 6 × Resonant Shard |
Poison resistancepoison_resistance | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Shield armorshield_armor_percent | Raises this shield's armor by a rolled value percent. | 20 | 6 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |