474 entries

Items

Materials, runes, rune effects, pets, ability books, junk items, unique equipment, consumables, and provisions.

41 results
NameSectionDescriptionKey facts
Blank Census Sealblank_census_seal
Unique EquipmentConverts compatible spell damage to Dark. Weapon Nocturne Lens Cold conversion wins over this caster-ring Dark conversion when both are equipped; Rune full conversion is the final override. The signature-level Dark potency bonus remains school-local and applies only to final Dark damage. Normal weapon attacks are outside this spell conversion; damage is converted once.
Base
Copper Ring
Implicit
Max Mana Percent
Signature
Blank Census
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Briarheart Covenantbriarheart_covenant
Unique EquipmentExcess direct healing becomes a short-lived barrier on the healed recipient. Conversion potency scales with signature level; the barrier cannot feed a healing-overflow loop.
Base
Traveler's Cloak
Implicit
Max Health Percent
Signature
Briar Barrier
Base cooldown
1s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Cantor's Last Measurecantors_last_measure
Unique EquipmentA compatible melee area skill creates one delayed secondary impact at a legal nearby location. Secondary potency scales with signature level. Adds to compatible rune behavior; a repeat cannot repeat itself.
Base
Heavy Maul
Implicit
Physical Damage Percent
Signature
Delayed Measure
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Caretaker Conduitcaretaker_conduit
Unique EquipmentEligible single-target healing becomes a recipient-centered pulse. Its explicitly shared healing budget scales with signature level; the full original heal is not duplicated for every recipient.
Base
Apprentice Staff
Implicit
Resource Cost Reduction Percent
Signature
Caretaker Pulse
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Cinderhook's Gripcinderhooks_grip
Unique EquipmentConverts compatible weapon damage to Fire and increases Burning potency with signature level. Rune full conversion is the final override on compatible damage. The Burning bonus remains Fire-local; physical-only bonuses do not also scale converted Fire damage. Conversion resolves once.
Base
Iron Armguards
Implicit
Attack Speed Percent
Signature
Cinderhook Conversion
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Closed-House Lanternclosed_house_lantern
Unique EquipmentCompleting an Artifact ultimate creates a short-lived sanctuary that restores allies. Restoration scales with signature level. A cancelled cast or repeated stage cannot create another sanctuary.
Base
Copper Bracelet
Implicit
Barrier Strength Percent
Signature
Closed-House Sanctuary
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Countermand Mantlecountermand_mantle
Unique EquipmentWhen the wearer kills a target carrying their Grasping Gloom, transfer that curse to a nearby unmarked enemy. Transferred potency benefits from signature level, but its remaining lifetime is not refreshed. A transferred curse cannot transfer again.
Base
Traveler's Cloak
Implicit
Cooldown Recovery Percent
Signature
Countermand Transfer
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Custodian's Last Lullabycustodians_last_lullaby
Unique EquipmentA successful single-target heal carries a smaller restorative echo to another injured nearby ally. The echo scales with signature level and cannot bounce again or return to the original recipient.
Base
Bone Amulet
Implicit
Max Mana Percent
Signature
Lullaby Echo
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Emberstepemberstep
Unique EquipmentDamaging travel abilities leave a short fire trail along traversed legal ground. Trail potency scales with signature level. Ordinary walking and a concealed Teleport do not ignite enemies.
Base
Iron Greaves
Implicit
Move Speed Percent
Signature
Emberstep Trail
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Empty Seatempty_seat
Unique EquipmentA raised summon defeated by an enemy releases a restorative flare at its location. Healing scales with signature level. Natural expiry and replacement are not enemy defeat.
Base
Iron Helm
Implicit
Summon Maximum Health Percent
Signature
Empty Seat Flare
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Floodgatesfloodgates
Unique EquipmentAn enemy breaking the wearer's barrier releases a cold nova around the wearer. Nova potency scales with signature level. Barrier expiry, replacement, or removal on load cannot trigger it.
Base
Tower Shield
Implicit
Barrier Strength Percent
Signature
Floodgate Nova
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Fourfold Writfourfold_writ
Unique Equipment+1 active bound summon, with signature-level health and damage for the bound cohort. Adds to Rootjaw Pact and compatible Binding rune capacity without changing Rune Board copy allowances.
Base
Apprentice Conjuration Tome
Implicit
Summon Damage Percent
Signature
Fourfold Cohort
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Fracturelinefractureline
Unique EquipmentThe first impact of an original attack cast splits into cold shards aimed at different enemies. Other projectiles from that cast do not split again. Shard potency scales with signature level.
Base
Hunting Crossbow
Implicit
Critical Power Percent
Signature
Fracture Shards
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Glass-Tide Circletglass_tide_circlet
Unique EquipmentApplying Shock to a cold-affected enemy triggers a tidal discharge. Discharge potency scales with signature level; both ailments must qualify, and generated effects cannot restart the trigger.
Base
Cloth Hood
Implicit
Cooldown Recovery Percent
Signature
Tidal Discharge
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Greenveil Warden's Oathgreenveil_wardens_oath
Unique EquipmentA kill credited to the wearer releases a restorative pulse around them, healing wounded nearby allies. Healing scales with signature level.
Base
Bone Amulet
Implicit
Max Health Percent
Signature
Restorative Pulse
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Horizon Foldhorizon_fold
Unique EquipmentA shot against a marked target ricochets toward another enemy along an actual flight path. Ricochet potency scales with signature level; it cannot bounce back into a hit loop.
Base
Horizon Fold Pistol
Implicit
Accuracy Score
Signature
Horizon Ricochet
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Hushkeeper Vanehushkeeper_vane
Unique EquipmentA successful protective or healing action restores mana to its recipient through Mana Resonance. Restoration scales with signature level and cannot trigger or refund itself.
Base
Copper Bracelet
Implicit
Attack Speed Percent
Signature
Mana Resonance
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Inverted Suninverted_sun
Unique EquipmentAlternating successful Light and Dark casts releases a star volley whose potency scales with signature level. Repeats and item procs cannot advance the alternating sequence.
Base
Apprentice Staff
Implicit
Max Mana Percent
Signature
Inverted Sun Volley
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Kilnheart Oathplatekilnheart_oathplate
Unique EquipmentThree actual enemy hits charge a fire nova around the wearer. Reflected and self-generated damage cannot charge it. The item owns one shared counter and cooldown; nova potency scales with signature level.
Base
Iron Cuirass
Implicit
Armor Percent
Signature
Furnace Pulse
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Meridian Mantlemeridian_mantle
Unique EquipmentA compatible ground-area cast creates one additional legal area near another enemy, with signature-level secondary potency. It avoids walls and water; secondary areas cannot create further areas.
Base
Meridian Mantle Shoulders
Implicit
Resource Cost Reduction Percent
Signature
Meridian Fold
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Midwife's Empty Cradlemidwifes_empty_cradle
Unique Equipment+1 active raised summon, with signature-level health and damage for the raised cohort. Adds to compatible rune capacity; it neither creates a corpse nor replaces a living ally.
Base
Resonant Focus
Implicit
Max Mana Percent
Signature
Empty Cradle Cohort
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Nocturne Lensnocturne_lens
Unique EquipmentConverts compatible spell damage to Cold. This weapon's Cold conversion wins over Blank Census Seal's caster-ring Dark conversion when both are equipped; Rune full conversion is the final override. The signature-level Cold damage and cold-ailment potency bonuses remain school-local. Conversion resolves once in the magic-only lane.
Base
Apprentice Wand
Implicit
Cast Speed Percent
Signature
Nocturne Conversion
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Pressurebreakpressurebreak
Unique EquipmentA successful gun ability sends a delayed heated lance from the actual muzzle through the target line. Lance potency scales with signature level and retains firearm eligibility and penetration rules.
Base
Pressurebreak Blaster Rifle
Implicit
Critical Power Percent
Signature
Pressure Lance
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Pressureless Steppressureless_step
Unique EquipmentCompleting a movement ability grants a brief ward and arms the next damaging attack with a pressure wave. Wave and ward potency scale with signature level. Teleport itself preserves concealment.
Base
Leather Boots
Implicit
Move Speed Percent
Signature
Pressure Wave
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Rainroot Hauberkrainroot_hauberk
Unique EquipmentA naturally expiring combat summon releases a healing pulse to its owner's cohort. Healing scales with signature level. Replacement, despawning, map departure, and unequipping do not trigger it.
Base
Leather Jerkin
Implicit
Summon Maximum Health Percent
Signature
Rainroot Bloom
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Reservoir Circuitreservoir_circuit
Unique EquipmentA portion of excess direct HP healing restores the recipient's mana without consuming the normal heal. Conversion potency scales with signature level; generated restoration cannot activate itself.
Base
Cloth Sash
Implicit
Max Mana Percent
Signature
Reservoir Flow
Base cooldown
1s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Rootjaw Pactrootjaw_pact
Unique Equipment+1 active bound summon, with signature-level health and damage for the bound cohort. Adds to compatible rune and equipment capacity without increasing Rune Board copy allowances.
Base
Iron Armguards
Implicit
Armor Percent
Signature
Rootjaw Cohort
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Sapglass Longbowsapglass_longbow
Unique EquipmentA primary arrow hit plants a short-lived spore; the next eligible direct hit bursts it. Each target holds one pending spore. Item-proc hits cannot plant spores; burst potency scales with signature level.
Base
Hunting Bow
Implicit
Critical Chance Percent
Signature
Spore Burst
Base cooldown
1s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Second Voicesecond_voice
Unique EquipmentAdds one secondary repeat to compatible original spell casts, with signature-level repeat potency. Adds to Current rather than increasing its socket allowance; repeats and item procs cannot manufacture further repeats.
Base
Traveler's Cloak
Implicit
Cast Speed Percent
Signature
Second Voice
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Seventh Bell's Requiemseventh_bells_requiem
Unique EquipmentFrozen or Deep-Chilled enemies killed by the wearer explode in cold damage at their death position. An ally may supply the cold condition. Damage scales with signature level and wearer stats, not enemy maximum health; the corpse is not consumed.
Base
Heavy Maul
Implicit
Physical Damage Percent
Signature
Shatter Bell
Base cooldown
1s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Spitter's Mercyspitters_mercy
Unique EquipmentArrow hits against poisoned enemies release poison spines from the bow. Spine potency scales with signature level. Requires Arrow Quiver compatibility; bolt and gun hits do not qualify.
Base
Leather Arrow Quiver
Implicit
Physical Damage Percent
Signature
Poison Spines
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
The First Promisethe_first_promise
Unique EquipmentPotions used from the wearer's belt and Revive Kits used by the wearer have 25% stronger beneficial numeric effects. Durations, cleansing and utility items are unchanged. Counts as one Light, Medium and Heavy armor piece; its armor uses the strongest applicable proficiency and mastery bonus once.
Base
First Promise Belt
Acquisition
Delivered through Mail once per full-game campaign when the main character reaches level 100. Eligible existing campaigns receive the gift too.
Fixed gift
Level 100, maximum-quality inherent rolls, six fixed maximum-roll affixes, and five belt pockets. Not a random drop or merchant item.
Fixed affixes
Health, Maximum health, Constitution, Healing received, Move speed, Ailment avoidance
More details (5)
A Promise Kept
25% stronger beneficial numeric effects from the wearer's belt potions and Revive Kits. Durations, cleansing, and utility items are unchanged.
Armor classes
Counts once each as Light, Medium, and Heavy armor. The strongest applicable armor proficiency and mastery bonus is used once, not three times.
Protection
Arrives locked but can be unlocked. Equipped copies are recovered through Mail after permanent death; selling an unlocked copy does not grant another milestone gift.
Implicit
Cooldown Recovery Percent
Signature
A Promise Kept
The Forgotten Promisethe_forgotten_promise
Unique EquipmentEquipped abilities gain bonus effective levels without increasing resource costs, including woven abilities, relic powers and Artifact ultimates. Counts as Light, Medium and Heavy armor.
Base
Forgotten Promise Helm
Acquisition
Delivered through Mail once per full-game campaign when the main character reaches level 200. Eligible existing and ascended campaigns are included.
Fixed gift
Level 200, maximum-quality inherent rolls, and six fixed maximum-roll affixes. Not a random drop or merchant item.
Fixed affixes
Health, Mana, Critical chance, Critical power, Stamina regeneration, Ability and proficiency experience
More details (5)
A Promise Fulfilled
+1 effective ability level per two base tiers, rounded down. This includes equipped learned and woven abilities, racial abilities, Relic powers, and Artifact ultimates. Resource costs and earned ability XP do not increase.
Armor classes
Counts once each as Light, Medium, and Heavy armor. The strongest applicable armor proficiency and mastery bonus is used once, not three times.
Protection
Permanently locked. Cannot be unlocked, sold, destroyed, dismantled, or disenchanted. The same equipped item is returned through Mail after permanent death.
Implicit
Cooldown Recovery Percent
Signature
A Promise Fulfilled
The Grinning Harvestthe_grinning_harvest
Unique EquipmentAn overhead physical cane strike scatters six outward candies dealing Fire, Cold, Lightning, Poison, Light and Dark damage.
Base
Harvest Pumpkin Helm
Acquisition
Guaranteed drop from Morrowgrin, the Harvest Keeper, in newly opened ordinary or Grand Expeditions. These encounters and rewards are permanent, not limited to Halloween.
Reward rolls
The helmet, 25% book roll, and 10% pet roll are independent.
Candyfall
20% chance on an original damaging attack or ability. An overhead Physical strike scatters six outward candies dealing Fire, Cold, Lightning, Poison, Light, and Dark damage. Each enemy can take one impact and one candy hit per activation.
More details (8)
Trigger exclusions
Damage over time, summons, and generated item effects cannot trigger Candyfall.
Affixes
One cooldown-recovery implicit and five randomly rolled natural affixes, plus Candyfall.
Availability
A farmable light Unique. Not an ordinary random Unique, merchant purchase, or level-milestone gift; it has no permanent loss protection.
Implicit
Cooldown Recovery Percent
Signature
Candyfall
Base cooldown
6s
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Thornsongthornsong
Unique EquipmentThree eligible landed melee hits release a physical bramble crescent with hit-derived Bleeding. Misses and item-proc hits do not build the sequence. The item owns one shared counter and cooldown; crescent potency scales with signature level.
Base
Worn Blade
Implicit
Physical Damage Percent
Signature
Bramble Crescent
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Tidebound Pardontidebound_pardon
Unique EquipmentA block releases a returning crescent; actual damage dealt grants a small ward. Crescent and ward potency scale with signature level. Retaliation and generated wards cannot feed another trigger chain.
Base
Wooden Buckler
Implicit
Block Chance Percent
Signature
Tidebound Crescent
Base cooldown
6s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Tidekeeper's Promisetidekeepers_promise
Unique EquipmentA landed damaging relic cast creates a brief restorative wave at its target. Healing scales with signature level. Each original cast triggers once; extra projectiles and echoes cannot create more waves.
Base
Copper Ring
Implicit
Cooldown Recovery Percent
Signature
Tidekeeper Wave
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Twin Orbittwin_orbit
Unique Equipment+1 compatible projectile, with signature-level secondary-projectile potency. Adds to Flight without changing its socket allowance. Bespoke ability limits remain, including Dark Missiles' ten-projectile maximum.
Base
Resonant Focus
Implicit
Critical Power Percent
Signature
Twin Orbit
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Undertow Gripundertow_grip
Unique EquipmentCompatible outgoing projectiles return along an actual route, with one hit per target on each leg. Return potency scales with signature level; a returning projectile cannot begin another return.
Base
Leather Gloves
Implicit
Attack Speed Percent
Signature
Undertow Return
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Unreceived Chorusunreceived_chorus
Unique EquipmentMend Protocol and Harmonic Relay are delivered around their chosen ally instead of the wearer. Delivered support potency benefits from signature level; other relic effects keep their original targeting.
Base
Bone Amulet
Implicit
Cooldown Recovery Percent
Signature
Unreceived Chorus
Signature level
3 × (signature tier − 1) + quality roll (1–3)
More details (1)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it
Writ of Severancewrit_of_severance
Unique EquipmentA kill of a bleeding enemy credited to the wearer releases a fan of physical blades from the death position. Blade potency scales with signature level; the corpse is not consumed.
Base
Simple Dagger
Implicit
Bleed Chance Percent
Signature
Severance Blades
Base cooldown
4s
More details (2)
Signature level
3 × (signature tier − 1) + quality roll (1–3)
Upgrading
Ordinary base-tier upgrades and the separate Exalted signature bonus improve the signature; ordinary enchantments do not reroll it