Wayfarer's Recovery Shin Guards equipment icon
Medium Armor · Greaves

Wayfarer's Recovery Shin Guards

Vivian Skybound's exclusive wayfarer's recovery collection. Purchased with Bounty Marks.

Currentwayfarer_recovery_greaves
Base values

Equipment statistics

Acquisition
Bounty Merchant only; no ordinary drops, Outfitter stock, recruit equipment, or Workshop crafting
Purchase price
60 Bounty Marks
Armor roll
2.25 + 0.33 per level to 3.75 + 0.55 per level
Implicit tier-one range
0.3–0.6
Minimum level
50
Weight
2.6 lbs
Base Aurel value
15
Aurel value per level
2
Implicit
Carry Capacity Percent
Production

Crafting recipe

No crafting recipe.

Crafting compatibility17 compatible affixesView affix table
AffixEffectMinimum item levelBase material cost
ArmorarmorAdds a rolled value armor, reducing physical hit damage according to the attacker's level.12 × Resonant Shard
Aurel findaurel_findEnemies drop a rolled value percent more aurels.205 × Resonant Shard
Battle regenerationbattle_regenerationRestores a rolled value extra health each second.306 × Resonant Shard
Cold resistancecold_resistanceAdds a rolled value cold resistance; resistance above 75 percent buffers penetration before mitigation is capped.13 × Resonant Shard
ConstitutionconstitutionAdds a rolled value to Constitution.11 × Resonant Shard
Dodge Scoredodge_scoreAdds a rolled value Dodge Score.104 × Resonant Shard
Fortune findfortune_findGrants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls.205 × Resonant Shard
Healthmax_healthAdds a rolled value to maximum health.12 × Resonant Shard
Material yieldmaterial_yieldDefeated enemies yield a rolled value percent more crafting materials.205 × Resonant Shard
Open-Handed Cachebounty_open_handed_cacheAdds a rolled value% chance for one additional ordinary equipment drop per exploration chest opened. Active-party total is capped at 30%; scripted final reward chests are excluded.50Merchant-only; maintenance supported
Recovered Stockbounty_recovered_stockIncreases enemy crafting-material drops by a rolled value%. Active-party total is capped at 100%; does not affect currency, equipment, or harvested materials.50Merchant-only; maintenance supported
Regenerationhealth_regenRestores a rolled value extra health each second.12 × Resonant Shard
RetaliationretaliationBlocked strikes return a rolled value physical damage.205 × Resonant Shard
Salvage yieldsalvage_yieldDismantling while this is worn returns a rolled value percent more materials.205 × Resonant Shard
Salvager's Eyebounty_salvagers_eyeAdds a rolled value percentage points to rare-material rolls at Scrounging piles. Active-party total is capped at 20 points; does not affect fishing or other harvesting.50Merchant-only; maintenance supported
Stamina regenerationstamina_regenerationRestores a rolled value extra stamina each second.104 × Resonant Shard
Unclaimed Spoilsbounty_unclaimed_spoilsAdds a rolled value% chance for one additional ordinary equipment drop per enemy killed. Active-party total is capped at 30%; does not duplicate keys, passes, currency, Uniques, or Legendaries.50Merchant-only; maintenance supported