⌕ Search recipes, runes, outputs, ingredients, and affixes 7 results
Stat All stat values Ability Area Percent Ability Proc Accuracy Score Agility Ailment Avoidance Percent Ailment Duration Reduction Percent All Resistance Armor Armor Percent Attack Speed Percent Aurel Find Percent Barrier Strength Percent Bleed Chance Percent Block Chance Percent Blocked Damage Reduction Percent Carry Capacity Cast Speed Percent Cheat Death Chest Extra Equipment Percent Chest Fortune Percent Constitution Cooldown Recovery Percent Critical Chance Percent Critical Power Percent Damage Vs Family Percent Dexterity Dodge Score Elemental Resistance Enemy Extra Equipment Percent Enemy Material Yield Percent Equipment Capacity Percent Equipment Effect Percent Flame Echo Chance Percent Flat Elemental Damage Fortune Find Percent Harvest Speed Percent Harvest Yield Percent Healing Received Percent Health Regen Per Second Health Regeneration Percent Hero Xp Gain Percent In Combat Health Regen Intelligence Life Leech Percent Life On Kill Lock Score Lockpick Preservation Percent Mana On Kill Mana Regen Per Second Mana Regeneration Percent Material Yield Percent Max Health Max Mana Max Stamina Maximum Health Percent Maximum Mana Percent Maximum Stamina Percent Move Speed Percent Physical Armor Penetration Rating Poison Chance Percent Proficiency Ability Level Rare Harvest Percent Resistance Piercing Resource Cost Reduction Percent Retaliation Damage Revival Speed Percent Salvage Yield Percent School Damage Percent Scrounging Rare Chance Percent Shield Armor Percent Skill Xp Gain Percent Stamina Regen Per Second Stamina Regeneration Percent Status Potency Percent Strength Summon Accuracy Score Summon All Resistance Summon Armor Percent Summon Critical Chance Percent Summon Critical Power Percent Summon Damage Percent Summon Dodge Score Summon Duration Gap Reduction Percent Summon Maximum Health Percent Summon Resistance Piercing Summon Status Potency Percent Weapon Damage Wisdom Sort Name Category
Name Section Description Key facts Glassmoon calm glassmoon_calmAffixes Restores a rolled value extra mana each second.
Stat Mana Regen Per Second
Minimum base 2
Maximum base 3 Mana max_manaAffixes Adds a rolled value to maximum mana.
Stat Max Mana
Minimum base 4
Maximum base 10 Mana on kill mana_on_killAffixes Restores a rolled value mana on each killing blow.
Stat Mana On Kill
Minimum base 2
Maximum base 5 Mana regeneration mana_regenerationAffixes Restores a rolled value extra mana each second.
Stat Mana Regen Per Second
Minimum base 1
Maximum base 2 Mana regeneration rate mana_regeneration_percentAffixes Raises mana regeneration by a rolled value percent.
Stat Mana Regeneration Percent
Minimum base —
Maximum base — Maximum mana maximum_mana_percentAffixes Raises maximum mana by a rolled value percent.
Stat Maximum Mana Percent
Minimum base —
Maximum base — Resource efficiency resource_efficiencyAffixes Abilities cost a rolled value percent less mana or stamina.
Stat Resource Cost Reduction Percent
Minimum base 3
Maximum base 7