Base values
Equipment statistics
- Weight
- 0.7
- Base armor
- 1
- Armor per level
- 0.14
- Base Aurel value
- 9
- Aurel value per level
- 1
- Implicit
- Max Stamina Percent
- Implicit tier-one value
- 1
Armor base for the Legs slot.
welcomehand_family_trousers| Material | Count |
|---|---|
| Welcomeweave Cloth | 3 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
Agilityagility | Adds a rolled value to Agility. | 1 | 1 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Battle regenerationbattle_regeneration | Restores a rolled value extra health each second. | 30 | 6 × Resonant Shard |
Constitutionconstitution | Adds a rolled value to Constitution. | 1 | 1 × Resonant Shard |
Dodge Scoredodge_score | Adds a rolled value Dodge Score. | 10 | 4 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Greenveil sporewardgreenveil_sporeward | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 20 | 6 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Maximum staminamaximum_stamina_percent | Raises maximum stamina by a rolled value percent. | 20 | 6 × Resonant Shard |
Poison resistancepoison_resistance | Adds a rolled value poison resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Staminamax_stamina | Adds a rolled value to maximum stamina. | 1 | 3 × Resonant Shard |
Stamina regenerationstamina_regeneration | Restores a rolled value extra stamina each second. | 10 | 4 × Resonant Shard |
Stamina regeneration ratestamina_regeneration_percent | Raises stamina regeneration by a rolled value percent. | 20 | 6 × Resonant Shard |