126 currently discoverable titles

Lore Books

Collectible books, drop chances, reading rules, series, and revealed text.

Reading rules

How lore books work

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Reading time
1 hour of active expedition time
Equipment slot
Book slot on a field-party member
Drop selection
Unread titles have 4 times the weight of read titles
After reading
The book returns as an item and its text is recorded in Lore
Duplicates
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Drop rules

Chance by source

A successful source can award at most one eligible lore book. Titles tied to an expedition, character, or Pinnacle become eligible after the corresponding discovery.

SourceChanceRarity weights
Ordinary enemy0.3%Normal 20 · Common 8 · Magic 2
Threshold Boss1%Normal 20 · Common 8 · Magic 2
Depth Boss6%Normal 10 · Common 6 · Magic 4 · Rare 20
Expedition Guardian12%Normal 6 · Common 4 · Magic 3 · Rare 20 · Epic 5
Pinnacle boss25%Normal 4 · Common 3 · Magic 2 · Rare 20 · Epic 10 · Legendary 2
Chest2.15%Normal 20 · Common 8 · Magic 2
Pinnacle reliquary3%Normal 20 · Common 8 · Magic 2
Book catalog

Discoverable titles

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E008 · EpicThe Bell That Was Never EnteredA Glassmoon warden's monograph on the Unwritten BellGlassmoon Memorial ReachReveal book

A sealed study of the Unwritten Bell, formed from names removed before they could be recorded, rung, or buried.

Catalog code
E008
Rarity
Epic
Expedition
Glassmoon Memorial Reach
Unlock
Defeat The Unwritten Bell
Weight
0.5 lbs
Aurel value
4,000
Series
Pinnacle Records, volume 2 of 8

Every dead person brought into Glassmoon's memorial system was meant to have a name entered, verified, sealed, and rung. Some names were removed before that process was complete. Houses removed inconvenient heirs. Clerks changed records under pressure. Debts were settled by denying that a person belonged to the family or estate at all.

Those people received no completed memorial. Their names were not rung and their records were not buried with the dead. The omissions accumulated beneath the memorial districts until an intelligence formed around the place they should have occupied. Wardens call it the Unwritten Bell.

The Unwritten Bell is not the silent seventh bell. The seventh is a physical bell protected by the Seventh Bell Warden. The Unwritten Bell is a separate presence beneath the Reach. It formed from missing entries rather than bronze, rope, and a prohibition nobody can explain.

It is not a mourner seeking comfort, and it does not act as vengeance for one known person. It has no complete names or histories from which to build either purpose. It forces itself into the count through pressure, position, and repeated attempts to mark anyone who enters its chamber.

Unsounded Toll releases a wide pressure field after a long warning. Vacant Entry records fixed positions and closes memorial seals around those places. Moving away works because the Bell marks the recorded location rather than following the person.

Struck from Record crosses two warned pressure lines at one recorded point while leaving the diagonal approaches open. Witnessless Procession sends six memorial lanes outward with clear gaps between them. As the encounter continues, the interval between warnings shortens. Near defeat, the Bell rings more quickly without calling other guardians.

These actions repeat the failures that formed it. A position is recorded without a person. A seal closes around an empty entry. A procession occurs without witnesses. The Bell produces procedure without the names that would give the procedure meaning.

Defeating the Unwritten Bell stops its immediate attempt to force new people into that pattern. It does not restore the removed names. That work requires surviving records, family testimony, corrected genealogies, and a court willing to enter people whose omission benefited the institutions that erased them.

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