474 entries
Items
Materials, runes, rune effects, pets, ability books, junk items, unique equipment, consumables, and provisions.
| Name | Section | Description | Key facts |
|---|---|---|---|
Common Binding Rune rune:binding:common | Runes | Binding runes add one bound-summon slot, with related health and damage benefits at higher rarities. |
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Common Current Rune rune:current:common | Runes | Current runes echo a compatible damaging payload once after 0.4 seconds. Echoes do not repeat healing, summons, revivals, or chest blessings, cannot echo again, and grant no extra experience or triggered effects. |
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Common Flight Rune rune:flight:common | Runes | Flight runes alter physical and magical projectiles. |
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Common Mending Rune rune:mending:common | Runes | Mending runes relay a compatible direct heal to one other eligible ally, without repeating revivals. |
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Common Procession Rune rune:procession:common | Runes | Procession runes add one Artifact-guardian slot, with related health and damage benefits; other Artifact phases are unchanged. |
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Common Reach Rune rune:reach:common | Runes | Reach runes repeat a compatible ground area at one nearby valid location. |
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Common Retinue Rune rune:retinue:common | Runes | Retinue runes add one raised-minion slot, with related health and damage benefits. Raising still requires an eligible corpse. |
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Common Vitality Rune rune:vitality:common | Runes | Vitality runes turn supported overhealing into a protective barrier. |
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Epic Binding Rune rune:binding:epic | Runes | Binding runes add one bound-summon slot, with related health and damage benefits at higher rarities. |
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Epic Current Rune rune:current:epic | Runes | Current runes echo a compatible damaging payload once after 0.4 seconds. Echoes do not repeat healing, summons, revivals, or chest blessings, cannot echo again, and grant no extra experience or triggered effects. |
More details (2)
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Epic Ember Rune rune:ember:epic | Runes | Ember runes convert compatible ability damage and owned summon hits and damage over time to fire, piercing fire resistance. The wearer's basic attacks are not converted. |
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Epic Flight Rune rune:flight:epic | Runes | Flight runes alter physical and magical projectiles. |
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Epic Frost Rune rune:frost:epic | Runes | Frost runes convert compatible ability damage and owned summon hits and damage over time to cold, piercing cold resistance. The wearer's basic attacks are not converted. |
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Epic Mending Rune rune:mending:epic | Runes | Mending runes relay a compatible direct heal to one other eligible ally, without repeating revivals. |
More details (2)
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Epic Procession Rune rune:procession:epic | Runes | Procession runes add one Artifact-guardian slot, with related health and damage benefits; other Artifact phases are unchanged. |
More details (2)
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Epic Radiance Rune rune:radiance:epic | Runes | Radiance runes convert compatible ability damage and owned summon hits and damage over time to light, piercing light resistance. The wearer's basic attacks are not converted. |
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Epic Reach Rune rune:reach:epic | Runes | Reach runes repeat a compatible ground area at one nearby valid location. |
More details (2)
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Epic Retinue Rune rune:retinue:epic | Runes | Retinue runes add one raised-minion slot, with related health and damage benefits. Raising still requires an eligible corpse. |
More details (2)
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Epic Storm Rune rune:storm:epic | Runes | Storm runes convert compatible ability damage and owned summon hits and damage over time to lightning, piercing lightning resistance. The wearer's basic attacks are not converted. |
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Epic Umbra Rune rune:umbra:epic | Runes | Umbra runes convert compatible ability damage and owned summon hits and damage over time to dark, piercing dark resistance. The wearer's basic attacks are not converted. |
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Epic Venom Rune rune:venom:epic | Runes | Venom runes convert compatible ability damage and owned summon hits and damage over time to poison, piercing poison resistance. The wearer's basic attacks are not converted. |
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Epic Vitality Rune rune:vitality:epic | Runes | Vitality runes turn supported overhealing into a protective barrier. |
More details (2)
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Magic Binding Rune rune:binding:magic | Runes | Binding runes add one bound-summon slot, with related health and damage benefits at higher rarities. |
More details (2)
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Magic Current Rune rune:current:magic | Runes | Current runes echo a compatible damaging payload once after 0.4 seconds. Echoes do not repeat healing, summons, revivals, or chest blessings, cannot echo again, and grant no extra experience or triggered effects. |
More details (2)
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Magic Ember Rune rune:ember:magic | Runes | Ember runes convert compatible ability damage and owned summon hits and damage over time to fire, piercing fire resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Flight Rune rune:flight:magic | Runes | Flight runes alter physical and magical projectiles. |
More details (2)
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Magic Frost Rune rune:frost:magic | Runes | Frost runes convert compatible ability damage and owned summon hits and damage over time to cold, piercing cold resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Mending Rune rune:mending:magic | Runes | Mending runes relay a compatible direct heal to one other eligible ally, without repeating revivals. |
More details (2)
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Magic Procession Rune rune:procession:magic | Runes | Procession runes add one Artifact-guardian slot, with related health and damage benefits; other Artifact phases are unchanged. |
More details (2)
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Magic Radiance Rune rune:radiance:magic | Runes | Radiance runes convert compatible ability damage and owned summon hits and damage over time to light, piercing light resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Reach Rune rune:reach:magic | Runes | Reach runes repeat a compatible ground area at one nearby valid location. |
More details (2)
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Magic Retinue Rune rune:retinue:magic | Runes | Retinue runes add one raised-minion slot, with related health and damage benefits. Raising still requires an eligible corpse. |
More details (2)
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Magic Storm Rune rune:storm:magic | Runes | Storm runes convert compatible ability damage and owned summon hits and damage over time to lightning, piercing lightning resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Umbra Rune rune:umbra:magic | Runes | Umbra runes convert compatible ability damage and owned summon hits and damage over time to dark, piercing dark resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Venom Rune rune:venom:magic | Runes | Venom runes convert compatible ability damage and owned summon hits and damage over time to poison, piercing poison resistance. The wearer's basic attacks are not converted. |
More details (2)
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Magic Vitality Rune rune:vitality:magic | Runes | Vitality runes turn supported overhealing into a protective barrier. |
More details (2)
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Rare Binding Rune rune:binding:rare | Runes | Binding runes add one bound-summon slot, with related health and damage benefits at higher rarities. |
More details (2)
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Rare Current Rune rune:current:rare | Runes | Current runes echo a compatible damaging payload once after 0.4 seconds. Echoes do not repeat healing, summons, revivals, or chest blessings, cannot echo again, and grant no extra experience or triggered effects. |
More details (2)
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Rare Ember Rune rune:ember:rare | Runes | Ember runes convert compatible ability damage and owned summon hits and damage over time to fire, piercing fire resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Flight Rune rune:flight:rare | Runes | Flight runes alter physical and magical projectiles. |
More details (2)
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Rare Frost Rune rune:frost:rare | Runes | Frost runes convert compatible ability damage and owned summon hits and damage over time to cold, piercing cold resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Mending Rune rune:mending:rare | Runes | Mending runes relay a compatible direct heal to one other eligible ally, without repeating revivals. |
More details (2)
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Rare Procession Rune rune:procession:rare | Runes | Procession runes add one Artifact-guardian slot, with related health and damage benefits; other Artifact phases are unchanged. |
More details (2)
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Rare Radiance Rune rune:radiance:rare | Runes | Radiance runes convert compatible ability damage and owned summon hits and damage over time to light, piercing light resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Reach Rune rune:reach:rare | Runes | Reach runes repeat a compatible ground area at one nearby valid location. |
More details (2)
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Rare Retinue Rune rune:retinue:rare | Runes | Retinue runes add one raised-minion slot, with related health and damage benefits. Raising still requires an eligible corpse. |
More details (2)
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Rare Storm Rune rune:storm:rare | Runes | Storm runes convert compatible ability damage and owned summon hits and damage over time to lightning, piercing lightning resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Umbra Rune rune:umbra:rare | Runes | Umbra runes convert compatible ability damage and owned summon hits and damage over time to dark, piercing dark resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Venom Rune rune:venom:rare | Runes | Venom runes convert compatible ability damage and owned summon hits and damage over time to poison, piercing poison resistance. The wearer's basic attacks are not converted. |
More details (2)
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Rare Vitality Rune rune:vitality:rare | Runes | Vitality runes turn supported overhealing into a protective barrier. |
More details (2)
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