Reclaimer's Dagger equipment icon
Daggers · Main Hand

Reclaimer's Dagger

Vivian Skybound's exclusive reclaimer's collection. Purchased with Bounty Marks.

Currentreclaimer_dagger
Base values

Equipment statistics

Acquisition
Bounty Merchant only; no ordinary drops, Outfitter stock, recruit equipment, or Workshop crafting
Purchase price
80 Bounty Marks
Implicit tier-one range
0.5–1
Minimum level
50
Weight
1.2 lbs
Attacks per second
1.45
Attack range
1.25
Base Aurel value
12
Aurel value per level
2
Weapon archetype
Dagger
Handedness
One Handed
Weapon proficiency
Daggers
Required off-hand
Shield
Implicit
Salvage Yield Percent
Production

Crafting recipe

No crafting recipe.

Crafting compatibility34 compatible affixesView affix table
AffixEffectMinimum item levelBase material cost
Added coldadded_coldAdds a rolled value cold damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added darkadded_darkAdds a rolled value dark damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.306 × Resonant Shard
Added fireadded_fireAdds a rolled value fire damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added lightadded_lightAdds a rolled value light damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.306 × Resonant Shard
Added lightningadded_lightningAdds a rolled value lightning damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added poisonadded_poisonAdds a rolled value poison damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.205 × Resonant Shard
Attack speedattack_speedIncreases this weapon's attack speed by a rolled value percent.12 × Resonant Shard
Aurel findaurel_findEnemies drop a rolled value percent more aurels.205 × Resonant Shard
Bellglass banedamage_vs_bellglassAdds a rolled value percent damage against bellglass creatures.204 × Resonant Shard
Bleed chancebleed_chanceDirect physical hits have a a rolled value percent chance to inflict Bleeding, up to 100 percent.105 × Resonant Shard
Construct banedamage_vs_constructsAdds a rolled value percent damage against constructs.204 × Resonant Shard
Flame Echoflame_echoSuccessful hits have a a rolled value percent chance to release an instant Fire hit that inflicts Burning.508 × Resonant Shard
Fortune findfortune_findGrants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls.205 × Resonant Shard
Goblin banedamage_vs_goblinsAdds a rolled value percent damage against goblins.13 × Resonant Shard
Life leechlife_leechRestores health equal to a rolled value percent of enemy health actually removed, excluding overkill, until maximum health is reached; the leech percentage has no cap.307 × Resonant Shard
Life on killlife_on_killRestores a rolled value health on each killing blow.13 × Resonant Shard
Material yieldmaterial_yieldDefeated enemies yield a rolled value percent more crafting materials.205 × Resonant Shard
Melee ability speedmelee_ability_speedMelee abilities act a rolled value percent faster.206 × Resonant Shard
Melee damagemelee_damage_percentMelee damage gains a rolled value percent additive equipment power.206 × Resonant Shard
Nova Echonova_echoSuccessful hits have a a rolled value percent chance to cast Ember Nova.5010 × Resonant Shard
Open-Handed Cachebounty_open_handed_cacheAdds a rolled value% chance for one additional ordinary equipment drop per exploration chest opened. Active-party total is capped at 30%; scripted final reward chests are excluded.50Merchant-only; maintenance supported
Opening damageopening_damage_percentDamage gains a rolled value percent additive equipment power while the enemy has at least 75 percent health.408 × Resonant Shard
Physical armor penetrationphysical_armor_penetrationPhysical hits ignore armor equal to a rolled value percent of the attacker-level armor scale.207 × Resonant Shard
Poison chancepoison_chanceDirect damaging hits have a a rolled value percent chance to inflict Poisoned, up to 100 percent.205 × Resonant Shard
Recovered Stockbounty_recovered_stockIncreases enemy crafting-material drops by a rolled value%. Active-party total is capped at 100%; does not affect currency, equipment, or harvested materials.50Merchant-only; maintenance supported
Resource efficiencyresource_efficiencyAbilities cost a rolled value percent less mana or stamina.206 × Resonant Shard
Salvage yieldsalvage_yieldDismantling while this is worn returns a rolled value percent more materials.205 × Resonant Shard
Salvager's Eyebounty_salvagers_eyeAdds a rolled value percentage points to rare-material rolls at Scrounging piles. Active-party total is capped at 20 points; does not affect fishing or other harvesting.50Merchant-only; maintenance supported
Slag banedamage_vs_slagAdds a rolled value percent damage against slag creatures.204 × Resonant Shard
Stamina regenerationstamina_regenerationRestores a rolled value extra stamina each second.104 × Resonant Shard
StrengthstrengthAdds a rolled value to Strength.11 × Resonant Shard
Unclaimed Spoilsbounty_unclaimed_spoilsAdds a rolled value% chance for one additional ordinary equipment drop per enemy killed. Active-party total is capped at 30%; does not duplicate keys, passes, currency, Uniques, or Legendaries.50Merchant-only; maintenance supported
Victory Chorusvictory_chorusKilling blows have a a rolled value percent chance to cast Hastening Chorus on the party for its ability duration (five seconds at its first rank, before duration bonuses).6012 × Resonant Shard
Weapon damageweapon_damageAdds a rolled value to this weapon's damage.12 × Resonant Shard