Base values
Equipment statistics
- Weight
- 4
- Base armor
- 3
- Armor per level
- 0.64
- Base Aurel value
- 17
- Aurel value per level
- 3
- Implicit
- Block Chance Percent
- Implicit tier-one value
- 0.25
Armor base for the Hands slot.
bellwarden_gauntlets| Material | Count |
|---|---|
| Memorial Alloy Ingot | 4 |
| Pressure Cloth | 1 |
| Affix | Effect | Minimum item level | Base material cost |
|---|---|---|---|
Accuracy Scoreaccuracy_score | Adds a rolled value Accuracy Score. | 10 | 4 × Resonant Shard |
Agilityagility | Adds a rolled value to Agility. | 1 | 1 × Resonant Shard |
Armorarmor | Adds a rolled value armor, reducing every hit taken by that amount. | 1 | 2 × Resonant Shard |
Aurel findaurel_find | Enemies drop a rolled value percent more aurels. | 20 | 5 × Resonant Shard |
Battle regenerationbattle_regeneration | Restores a rolled value extra health each second. | 30 | 6 × Resonant Shard |
Critical chancecritical_chance | Adds a rolled value percent critical chance; chance above 100 percent becomes critical damage. | 10 | 3 × Resonant Shard |
Critical powercritical_power | Critical strikes deal a rolled value percent more damage. | 20 | 4 × Resonant Shard |
Damage-over-time effectdamage_over_time_effect_percent | Damage-over-time effects gain a rolled value percent additive equipment power. | 30 | 7 × Resonant Shard |
Dexteritydexterity | Adds a rolled value to Dexterity. | 1 | 1 × Resonant Shard |
Fortune findfortune_find | Grants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls. | 20 | 5 × Resonant Shard |
Harmful status durationharmful_status_duration_percent | Harmful statuses you inflict last a rolled value percent longer. | 30 | 6 × Resonant Shard |
Harvest speedharvest_speed_percent | Raises harvest speed by a rolled value percent; on a tool, this applies only to that tool's proficiency. | 10 | 4 × Resonant Shard |
Harvest yieldharvest_yield_percent | Raises harvested material yield by a rolled value percent; on a tool, this applies only to that tool's proficiency. | 10 | 5 × Resonant Shard |
Healthmax_health | Adds a rolled value to maximum health. | 1 | 2 × Resonant Shard |
Hero experiencehero_xp_gain | Increases hero experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Lightning resistancelightning_resistance | Adds a rolled value lightning resistance; resistance above 75 percent buffers penetration before mitigation is capped. | 10 | 3 × Resonant Shard |
Lock Scorelock_score | Adds a rolled value Lock Score. | 10 | 4 × Resonant Shard |
Lockpick preservationlockpick_preservation_percent | Successful unlocking has a a rolled value percent chance to preserve its lockpick, subject to the preservation cap. | 20 | 6 × Resonant Shard |
Material yieldmaterial_yield | Defeated enemies yield a rolled value percent more crafting materials. | 20 | 5 × Resonant Shard |
Melee ability speedmelee_ability_speed | Melee abilities act a rolled value percent faster. | 20 | 6 × Resonant Shard |
Melee damagemelee_damage_percent | Melee damage gains a rolled value percent additive equipment power. | 20 | 6 × Resonant Shard |
Physical damagephysical_damage_percent | Physical damage gains a rolled value percent additive equipment power. | 10 | 5 × Resonant Shard |
Ranged ability speedranged_ability_speed | Ranged abilities act a rolled value percent faster. | 20 | 6 × Resonant Shard |
Ranged damageranged_damage_percent | Ranged damage gains a rolled value percent additive equipment power. | 20 | 6 × Resonant Shard |
Regenerationhealth_regen | Restores a rolled value extra health each second. | 1 | 2 × Resonant Shard |
Reinforced armorarmor_percent | Increases armor by a rolled value percent. | 20 | 4 × Resonant Shard |
Retaliationretaliation | Blocked strikes return a rolled value physical damage. | 20 | 5 × Resonant Shard |
Salvage yieldsalvage_yield | Dismantling while this is worn returns a rolled value percent more materials. | 20 | 5 × Resonant Shard |
Skill experienceskill_xp_gain | Increases skill experience gained by a rolled value percent. | 1 | 3 × Resonant Shard |
Stamina regenerationstamina_regeneration | Restores a rolled value extra stamina each second. | 10 | 4 × Resonant Shard |