Bellglass Pistol equipment icon
Pistols · Main Hand

Bellglass Pistol

One-handed Physical gun. A second ready Pistol requires Paired Hands.

Currentbellglass_pistol
Base values

Equipment statistics

Minimum level
26
Weight
2.2 lbs
Attacks per second
1.2
Attack range
7.5
Base Aurel value
22
Aurel value per level
3
Weapon archetype
Pistol
Handedness
One Handed
Projectile
Pistol Round
Weapon proficiency
Guns
Gun License
Required
Damage type
Physical
Dual wielding
Requires Paired Hands and a second ready Pistol
Implicit
Critical Power Percent
Crafting compatibility39 compatible affixesView affix table
AffixEffectMinimum item levelBase material cost
Accuracy Scoreaccuracy_scoreAdds a rolled value Accuracy Score.104 × Resonant Shard
Added coldadded_coldAdds a rolled value cold damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added darkadded_darkAdds a rolled value dark damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.306 × Resonant Shard
Added fireadded_fireAdds a rolled value fire damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added lightadded_lightAdds a rolled value light damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.306 × Resonant Shard
Added lightningadded_lightningAdds a rolled value lightning damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.104 × Resonant Shard
Added poisonadded_poisonAdds a rolled value poison damage to this weapon's strikes; on a Blood Orb or quiver, adds it to the active main-hand weapon's strikes.205 × Resonant Shard
Attack speedattack_speedIncreases this weapon's attack speed by a rolled value percent.12 × Resonant Shard
Aurel findaurel_findEnemies drop a rolled value percent more aurels.205 × Resonant Shard
Bellglass banedamage_vs_bellglassAdds a rolled value percent damage against bellglass creatures.204 × Resonant Shard
Bleed chancebleed_chanceDirect physical hits have a a rolled value percent chance to inflict Bleeding, up to 100 percent.105 × Resonant Shard
Boss damageboss_damage_percentDamage against active bosses gains a rolled value percent additive equipment power.408 × Resonant Shard
Cold damagecold_damage_percentCold damage gains a rolled value percent additive equipment power.206 × Resonant Shard
Construct banedamage_vs_constructsAdds a rolled value percent damage against constructs.204 × Resonant Shard
Critical chancecritical_chanceAdds a rolled value percent critical chance; chance above 100 percent becomes critical damage.103 × Resonant Shard
Critical powercritical_powerCritical strikes deal a rolled value percent more damage.204 × Resonant Shard
Damage-over-time effectdamage_over_time_effect_percentDamage-over-time effects gain a rolled value percent additive equipment power.307 × Resonant Shard
Dark damagedark_damage_percentDark damage gains a rolled value percent additive equipment power.307 × Resonant Shard
DexteritydexterityAdds a rolled value to Dexterity.11 × Resonant Shard
Fire damagefire_damage_percentFire damage gains a rolled value percent additive equipment power.206 × Resonant Shard
Flame Echoflame_echoSuccessful hits have a a rolled value percent chance to cast Fire Blast.508 × Resonant Shard
Fortune findfortune_findGrants a rolled value uncapped fortune toward diminishing ordinary-rarity promotion rolls.205 × Resonant Shard
Goblin banedamage_vs_goblinsAdds a rolled value percent damage against goblins.13 × Resonant Shard
Harmful status durationharmful_status_duration_percentHarmful statuses you inflict last a rolled value percent longer.306 × Resonant Shard
Life leechlife_leechRestores health equal to a rolled value percent of enemy health actually removed, excluding overkill, until maximum health is reached; the leech percentage has no cap.307 × Resonant Shard
Life on killlife_on_killRestores a rolled value health on each killing blow.13 × Resonant Shard
Light damagelight_damage_percentLight damage gains a rolled value percent additive equipment power.307 × Resonant Shard
Lightning damagelightning_damage_percentLightning damage gains a rolled value percent additive equipment power.206 × Resonant Shard
Material yieldmaterial_yieldDefeated enemies yield a rolled value percent more crafting materials.205 × Resonant Shard
Nova Echonova_echoSuccessful hits have a a rolled value percent chance to cast Ember Nova.5010 × Resonant Shard
Physical armor penetrationphysical_armor_penetrationPhysical hits ignore armor equal to a rolled value percent of the attacker-level armor scale.207 × Resonant Shard
Poison chancepoison_chanceDirect damaging hits have a a rolled value percent chance to inflict Poisoned, up to 100 percent.205 × Resonant Shard
Poison damagepoison_damage_percentPoison damage gains a rolled value percent additive equipment power.206 × Resonant Shard
Resource efficiencyresource_efficiencyAbilities cost a rolled value percent less mana or stamina.206 × Resonant Shard
Salvage yieldsalvage_yieldDismantling while this is worn returns a rolled value percent more materials.205 × Resonant Shard
Slag banedamage_vs_slagAdds a rolled value percent damage against slag creatures.204 × Resonant Shard
Stamina regenerationstamina_regenerationRestores a rolled value extra stamina each second.104 × Resonant Shard
Victory Chorusvictory_chorusKilling blows have a a rolled value percent chance to cast Hastening Chorus on the party for its ability duration (five seconds at its first rank, before duration bonuses).6012 × Resonant Shard
Weapon damageweapon_damageAdds a rolled value to this weapon's damage.12 × Resonant Shard